globalvars

Read-only engine globals.

print(secret.globalvars.curtime, secret.globalvars.tickcount)

Fields

globalvars.realtime: number

globalvars.realtime: number
  • Time since the game started.

globalvars.framecount: number

globalvars.framecount: number
  • Absolute frame count.

globalvars.absolute_frametime: number

globalvars.absolute_frametime: number
  • Averaged frame time.

globalvars.max_clients: number

globalvars.max_clients: number
  • Max clients on the current server.

globalvars.curtime: number

globalvars.curtime: number
  • Current server time.

globalvars.frametime: number

globalvars.frametime: number
  • Delta time between frames.

globalvars.tick_fraction: number

globalvars.tick_fraction: number
  • Fractional tick value.

globalvars.tickcount: number

globalvars.tickcount: number
  • Current tick count.

globalvars.map: string | nil

globalvars.map: string | nil
  • Relative map path.

globalvars.map_name: string | nil

globalvars.map_name: string | nil
  • Current map name.
local fps = 1 / secret.globalvars.frametime
print(secret.globalvars.map_name, fps)