#
listener
Global signal system for multi-purpose callbacks.
#
Events
should_aimbot_target(entIndex: number): boolean
- Determines if the player should be targeted by the aimbot or not
- Also applies to legit bot
secret.listener.add("should_aimbot_target", "notarget", function(index)
return true -- blocks
end)
should_draw_player(entIndex: number): boolean
- Determines if the player should be drawn in the esp or not
secret.listener.add("should_draw_player", "nodraw", function(index)
return true -- blocks
end)
should_draw_entity(entIndex: number): boolean
- Determines if an entity should be drawn in the esp or not
secret.listener.add("should_draw_entity", "nodraw", function(index)
return true -- blocks
end)
think()
- Called every frame.
secret.listener.add("think", "spam_console", function()
print("spammmm!")
end)
paint_traverse()
- Mostly used for custom drawing.
- This is a 2D render context.
secret.listener.add("paint_traverse", "draw_box", function()
surface.SetDrawColor(255,255,255,255)
surface.DrawRect(25, 25, 100, 100)
end)
view_render_post()
- Occurs after ViewRender has been ran, usually used for screengrab proof esp.
- This is a 3D render context.
secret.listener.add("view_render_post", "draw_2d_box", function()
cam.Start2D()
surface.SetDrawColor(255,255,255,255)
surface.DrawRect(25, 25, 100, 100)
cam.End2D()
end)
server_connect(ip: string, port: number, hostname: string)
- Called when connecting to a server.
server_disconnect(reason: string)
- Called when disconnected/kicked/banned from a server.
presend(CUserCmd: table)
- Called right before movement packets are sent.
- Provides additional functions not found in the default GMod class, allowing extended control over the usercmd.
secret.listener.add("presend", "viewangles", function(cmd)
cmd.angles = Angle(50, 50, 0)
end)
#
CUserCmd
get/set - cmd.buttons: number
get/set - cmd.command: number
get/set - cmd.tick: number
get/set - cmd.angles: Angle
get/set - cmd.forward: number
get/set - cmd.side: number
get/set - cmd.up number
get/set - cmd.impulse: number
get/set - cmd.seed: number
get - cmd.hash: number
get/set - cmd.mousex: number
get/set - cmd.mousey: number
get - cmd.prediction: bool
wndproc(vk_key: number): boolean
- Called whenever a Windows virtual key event is received.
- If
true
is returned, the input will be blocked from reaching the game.
secret.listener.add("wndproc", "block_space", function(vk)
if vk == 0x20 then -- space key
return true -- block input
end
end)